Holy trinity

The Holy Trinity of ‘Destiny 2’ quality of life issues

Generally speaking, I would say Bungie is good enough to address common fan complaints about Destiny 2, from major issues to minor issues. Usually, when a quality of life issue is sufficiently discussed, it ends up being resolved at some point. All sparrows are now automatically summoned! You can apply shaders to a full set of armor at once for free! A lot of things end up being fixed.

And yet, over time, there remains a holy trinity of quality of life issues that never seem to be addressed, despite being one of the most common complaints in the game. Destiny 2 clearly has it. indicated that some issues are more difficult to resolve than others, yet these issues have persisted more or less since the game’s launch, and to our knowledge, no fixes are in sight.


How many times do we have to do this dance? Want some blues in the game? Do they help people level down and fill in the gaps within 30 seconds or so before they start getting Legendary Drops? Fine. But at the very least, we need to fix this as we’ve done since Destiny 1, the ability to automatically dismantle the blues upon pickup or drop. It could be something like if you hit the soft power cap they automatically dismantle, or it can be a literal toggle where you can choose whether or not the blues are automatically dismantled at some point.

They are a plague. If you can manage to avoid them (since Destiny forces you to pick up trash if you get close to them, unlike most games), they’ll always go to your Postmaster, pushing more valuable items or stacks of materials, this which brings me to my next point.

Materials Caps

The way Destiny chooses to cap materials is ubiquitous. I can have 999 stacks of Shadowkeep currency that I could never hope to spend, and yet I can get stuck with a 50, 10 shard prism that risks removing extras from the Postmaster.

The caps, if they are intended to force the expenditure of materials, do not even work. There are plenty of ways around them, including GM farms ‘storing’ shards by overpowering the Exotics and pushing them into their vaults, something Ekuegan did with his Golden Vault to prove a point about the uselessness of the current caps. These are just a few currencies that need to be freed from this, but it has been a persistent problem for years.

Safe space

Yes, I absolutely view the vault space as a quality of life issue because my quality of life is greatly diminished when every week or so I have to spend twenty minutes saying teary goodbyes to the old divine scrolls or potential God is rolling in my vault, as Perks and Archetypes are constantly being improved.

I have written entire articles about this in the past, but the situation is only getting worse:

  • Timing was supposed to solve the vault space issue, as you could just drop large swaths of non-energy-viable gear each season. Now that’s not a thing anymore, and we continue to receive 20-30 new or renewed weapons each season. Keeping even one roll of each seems almost impossible.
  • There are now four different types of elemental armor, and elemental weapon types have now become much more important, due to changes to type mapping with your subclass. It’s a lot more stuff that you feel you need to keep.
  • The current collection system means you can’t just delete all the Exotic weapons you have in your vault, unless you want to clear your kill counters or need to infuse them every time you remove them. .

We haven’t had an increase in vault space in centuries, and so far we haven’t heard that it will come with the Witch Queen. Bungie says a new focus on weapon crafting will help fix the issue, but we don’t know enough details on how it will work to know if that’s true or not.

So these are my ongoing quality of life issues. Which ones have I forgotten outside of this main trilogy?

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